The next round of community copies have been released!
WOW. All the community copies of UTAS have been claimed.
~~The next round of community copies have been released!~~
After bringing it to Metatopia and Safe Against Fear, I am beyond grateful by the reception it has received. Metatopia was back, in-person, which reduced in size, but 100% still felt like itself. I thought it was about half the normal size, I've spoken to people to estimated a third. I adore playing and designing board games, but I never make it over to that side. The siren call of the funky, experimental TTRPG is too strong.
And Safe Against Fear! What a wonderful time. Taught UTAS three times. Not ran, so much, as my perfered methods is to introduce the 0-card, teach the rules, and let players do 100% it. I want the table to have full ownership of their game and their story and details. It's Death of the Author, sure, but it's more than I want it be fully theirs. I've GMed plenty over the years, and I do love it. But the Cult of the DM, or the idea of players as empty vessals waiting for story to be subjected upon them: no; I refuse.
Game books can be cook books. You write the recipe and sometime gets to read it make their game. If you hand a book to a person, and they have no idea how to cook it *cough Dragon game cough*, then you have a serious problem.
Write and play games that are kind. Listen to people. Make the world as you wish it to be.
Down with the DM. PREP IS DEATH!
Files
Get Under the Autumn Strangely
Under the Autumn Strangely
A pastoral horror game full of anachronistic Americana in a land that Never Was!
Status | Released |
Category | Physical game |
Author | Graham Gentz |
Genre | Interactive Fiction, Role Playing |
Tags | Atmospheric, Creepy, Horror, Monsters, Narrative, storygame, Tabletop, Tabletop role-playing game |
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